
The first and most obvious change is that the game is now two dimensional. And part of my wishes that it had been called something different, because Clash of Heroes can easily stand on its own without a license. Might & Magic may never have looked like this, and if it wasn't for some geographical names and abilities of the warriors it could easily have been called something else. But if you have glanced at the score to the right you know that this is not the entire story. It would appear to be a quick cash in from Ubisoft on a brand that still has its fair share of fans.

It looks like a mix of Puzzle Quest and any number of Japanese RPG's and doesn't seem to carry on any of the Might & Magic tradition.

It is easy to dismiss Might and Magic Clash of Heroes without a second thought.
